Technical Animator

Eschatology Entertainment

Távoli
  • Távmunka

What are you working on?
  • At what stage of the project(s)? Production
  • Genres: Shooter, Souls-like
  • Platforms: PC, Console

For which tasks (responsibilities)?

  • Working in a team of animators and providing them with technical support in 3D software

  • Integration and setup of animation assets in UE5

  • Setting up animation systems (Blueprints) in UE5 and maintaining them

  • Working with skeletons, physics assets, and control rigs

  • Working with procedural animation

  • Prototyping, documenting, and problem-solving

What kind of professional are we looking for?

  • 3+ years of experience in UE

  • Experience in first-person shooters

  • Extensive practical experience in technical animation

  • Ability to set up and animate characters

  • Proficiency in working with blendshapes and facial animation

  • Clear understanding of animation principles, methods, and processes

  • High proficiency in Maya, Blender, 3ds Max

  • Knowledge of 3D-related mathematics

  • Relevant portfolio

Why do we enjoy working here?

  • Work format: remote (from home) 

  • Trial period: 3 months 

  • Type of employment: 40-hour work week 

  • Flexible schedule with mandatory attendance hours from 12:00 to 16:00 (Cyprus) 

  • Medical insurance 

  • 24 working days paid vacation 

  • Corporate holidays: 

    • January, 1 

    • May, 1 

    • Dec. 25 

    • Dec. 31 

  • 3 paid day-offs per quarter (replacing public holidays as our employees work from different countries) 

  • Sick days upon request to the team lead 

  • Corporate events and meetings with our amazing team 

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