3D Environment Artist (remote)

Frogwares

Távoli
  • Távmunka

For which tasks (responsibilities)?

Frogwares Team is currently looking for 3D Environment Artist for its upcoming game. This role requires strong artistic skills and a good sense of aesthetic principles, as well as a clear understanding of the environmental elements needed to make each level authentic and engaging.

What kind of professional are we looking for?

  • Create, adapt, and implement all essential 3D Environment elements

  • Create levels according to gameplay intentions following art direction

  • Create rough maps/prototypes and iteratively work on them up to the final stage

  • Implement gameplay elements in the levels assigned

  • Suggest solutions to meet set objectives

  • Correct the bugs identified by testers

Requirements:

  • A minimum of 2 years experience in 3D modeling/level design or related field

  • Experience with visual environment development in a professional setting

  • Strong skills in 3ds Max, Zbrush (or other 3D Modeling\Sculpting software)

  • High-Poly/Low-Poly modeling

  • Texture Baking/Texturing

  • UV Mapping

Preferences:

  • Successful experience with 2D graphics (Adobe Photoshop, Substance Painter)

  • Knowledge of Unreal Engine 4\5 is a definite plus

  • English of Intermediate and higher level

Why do we enjoy working here?

  • An exciting project where you can develop professionally

  • Intellectually stimulating work environment and peers

  • Sense of ownership for world-renown game series

  • Agile atmosphere with no bureaucracy and hierarchy

  • Secured compensation level, paid vacations/sick leaves

  • Regular reviews/feedback and development support

What are the conditions and bonuses?

Required Application Materials:

  • Resume

  • Cover Letter

  • Portfolio

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